AI Insights · Timothy · September 2022
Top 5 3D Cartoon Games on iOS in Oceania Q3 2022
Discover the performance trends of the top 5 3D cartoon games on iOS in Oceania for Q3 2022, including key metrics like downloads, revenue, and active users.
The third quarter of 2022 saw significant activity in the 3D cartoon games category on iOS in Oceania. Here’s a closer look at the performance of the top 5 games: Stumble Guys, Subway Surfers, Fishdom, Parking Jam 3D, and Township.
Stumble Guys
Stumble Guys from Scopely, Inc. experienced impressive growth in weekly revenue, peaking at around $108K in late August. Weekly downloads saw a peak of 91K in late July, although there was a steady decline to about 40K by the end of September. Active users grew consistently, reaching a high of 338K in mid-August before stabilizing around 310K by the quarter’s end.
Subway Surfers
Subway Surfers by Sybo Games ApS showed a downward trend in weekly revenue, starting at $23K at the beginning of the quarter and reducing to approximately $3K by the end. Downloads also decreased from 32K to around 13K over the same period. The game’s active users dropped from 1M to about 760K, although there was a noticeable uptick in the final week of September.
Fishdom
Fishdom from Playrix maintained steady weekly revenue, oscillating around the $115K mark throughout the quarter. Downloads increased from 13K in late June to a peak of 19K in late August, before falling to around 11K by the end of September. Active users fluctuated between 76K and 85K, ending the quarter slightly lower at around 76K.
Parking Jam 3D
Parking Jam 3D from Popcore GmbH had a relatively low revenue, peaking at $677 in early August and declining to about $289 by late September. Downloads were highest at 14K in early August but saw a significant decrease to around 5K by mid-September, before rebounding to 9K at the end of the quarter. Active users followed a similar trend, rising to a peak of 26K in early August and settling at around 21K by the end of September.
Township
Township also by Playrix, showed a steady weekly revenue, peaking at $121K in mid-September. Downloads saw significant growth from 3K in late June to 15K in late September. Active users increased consistently, starting at 37K and reaching 52K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.